Worm Sign: A Meeting Encounter

Inspired by Frank Herbert's Dune novel (1965) and Westwood Studios's Dune 2000 video game (1998) and the world of comics, I've made a little story page, Worm Sign: A Meeting Encounter.

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presents

Worm Sign: A Meeting Encounter
 
Starring:
Borer (EMP Games) as Sandworm (Shaihuludata gigantica)
Novan Regulars Siege Drill (Vanguard Miniatures) as Harvester (Spice Harvester)
8mm Reference White Cube (Paint Play Repeat) as itself

in other roles:
Plasticard painted and weathered (pigments) as Concrete Slab
Desert Buildings and Desert Domes (Brigade Models) as Hope
Reinforced cardboard painted and weathered (pigments) as Desert Region south of Mount Serene
Printscreen of 'Meeting in Progress' sign from the movie Patterns (1956), of the The Twilight Zone creator, Rod Serling

[Narrator:] In the quiet little village called Hope, south of Mount Serene, named in a rather ironic inspiration because of the severe sandstorms that roam the region, a harvester enters its daily routine.
Although prepared for the unexpected due to the highly risky environment in which the work is done, the unexpected came a little bit earlier this time for the harvester. Soon after living the depot, Worm Sign! alarm gets triggered and literally seconds away, the village Hope is even more quiet today than it was a moment ago.
Life resumes normally in T-5 days, with the next Carry-all shipment arrival.


Some close-ups:


The story continues? Maybe... I've recently found out about R41 Aircrane, a more than suitable Carry-all, from Strato Minis Studio.

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